Monster Ally — Melee damage 4/2 Risen Rogue — Play Cost: 3

Stealth, Spellshield

When Moroes deals combat damage to a defending hero, choose one of the following at random and put it into play:

2 Shadow Damage / 2 Health Priest Spirit Monster ally token with Absorb,
2 Holy Damage / 2 Health Paladin Spirit Monster ally token with Protector,
2 Melee Damage / 2 Health Warrior Spirit Monster ally token with Ferocity.

The randomization of which type of ally to put into play occurs while the triggered effect is resolving. No player will receive priority between the type of ally being chosen and it entering play.

"Hmm, unannounced visitors. Preparations must be made ..."

Art by: Zoltan Boros & Gabor Szikszai

Tournament Legality:

  • Legal in Core
  • Legal in Block
  • Legal in Contemporary
  • Legal in Classic
Betrayal of the Guardian (149-R)