Master Hero — 1/35 Demon Warlock Demonology Talent — Play Cost: 7
Demonology Hero Required
At the start of your turn, put your starting hero back into play unless you destroy an ally you control. If you destroyed an ally this way, your hero deals shadow damage equal to that ally's cost to target hero or ally.
Putting your starting hero back into play works the same as putting a Master hero into play, except your starting hero enters your party flipped the same way it was removed.
Master heroes start the game in a deck. A deck can include a Master hero with a certain name only if it contains no Master heroes with any other name. A Master hero enters a party face up with the same attachments, counters, damage, and ready/exhausted state as that party’s previous hero, and then that previous hero is removed from the game. A Master hero can’t be flipped or turned face down. Any links targeting that previous hero now target the Master hero, and any modifiers to that previous hero now apply to the Master hero within their durations.
Art by: Alex Horley Orlandelli