Shelly
Silencing Shot

Silencing Shot

Instant Ability — Marksmanship Talent — Play Cost: 4

Class Restriction: Hunter

Marksmanship Hero Required

You may exhaust one of your Ranged weapons rather than pay Silencing Shot's cost.

Your hero deals 2 ranged damage to target hero or ally. If you targeted a hero, its controller can't play abilities this turn, and you may interrupt an ability card he played.

You may interrupt an applicable card only if it’s on the chain as Silencing Shot resolves. The “can’t play abilities” restriction applies whether or not you interrupted an ability card. The controller of a targeted hero can play any number of instant abilities in response to Silencing Shot, and those abilities can’t be interrupted by it.

Art by: Chippy

Tournament Legality:

  • Legal in Classic
Editions:
Fires of Outland (35-R)