Equipment — Armor — Cloth — Play Cost: 3
When this armor enters play, you may remove an ally in a graveyard from the game.
→ Your hero deals 1 melee damage to target hero or ally that shares a class or race with that ally.
You may remove an ally from any graveyard. Its class and race are locked in as it leaves play, and they remain locked even if it leaves that RFG zone. The ten classes are Death Knight, Druid, Hunter, Mage, Paladin, Priest, Rogue, Shaman, Warlock, and Warrior. The twelve races are Blood Elf, Draenei, Dwarf, Gnome, Goblin, Human, Night Elf, Orc, Tauren, Troll, Undead, and Worgen. A card shares a class or race with another card only if each has that tag on its type line. For example, a Pet doesn't share a class with a Hunter hero. A target that shares both a class and a race with that ally is dealt only 1 damage (not 2).
"Once you have been marked, you will never have a moment's rest." - Kassandra Flameheart
Art by: Christopher Moeller